Maya script for fast Displacment test. Loads Arnold plugin and switches to it at start. Creates shaders and enviroment. If object is selected it attaches the shader to object. Has Pan zoom tool and folac lenght conected to perps.
Script done for technical eyeclose Blendshape for that goes from modelers to Riggers. Done In Maya Mel.
This is an eye close script it can work for thead to body vertex aligment and close the eyes. It Orders vertecic and move them to mid point or from A to B. Also simple script to duplicate model with mirroring it and mirroring its uv on UDIM mid point. Also there is a mirror fix script that mirrors the UV on noncontiunues objects that are perfectli symetrical. It doesn't breake the vertex order.
Script for Eyes setup. It creats automaticly progressive blendshape to scale the Eyris. It is a part of a eyesetup that I developed.